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| Cephalopod
INTRODUCTION Cephalopod is a two player game which employs a 5x5 board, The board starts out vacant Mark Steere invented Cephalopod on February 25, 2006. BASIC PLACEMENT Players take turns adding dice of their own color to the board, one die per turn. Dice are never moved from one square to another. Players cannot pass on their turn. OBJECT OF THE GAME Once the board has been completely filled, the player whose dice occupy the majority of the squares wins. Draws and ties cannot occur in Cephalopod. CAPTURING PLACEMENT If a die is placed adjacent to two or more dice, and if two, three, or four of its adjacent dice have a pip sum of six or less, then two, three, or four of those dice (whose pip sum is six or less) must be removed, and the played die must show the pip sum of the removed dice.
In this figure all two adjacent dice are removed.
In this figure player has selected only two of the three adjacent dice for removal. Captures are mandatory only when placing a die onto a square from which captures are possible. NON-CAPTURING PLACEMENT A player can make a non-capturing placement simply by adding a die to a square from which no captures are possible. Non-capturing placements must show a single pip. Players always begin their turn by adding a die. Only dice which are adjacent to the currently added die, and whose pip sum equals the pip count of the currently added die may be removed during the current turn. Game was created by Mark Steere
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