The game begins in a large capture chamber with one ball bouncing around (Jezzball from Microsoft has two balls at begin) With a click of the mouse, you can build a new chamber wall and trap the balls in a smaller space. But be careful, if you don't build your wall completely across the chamber before it's hit by a Jezz ball, it won't withstand the impact.
How play
Use mouse to play
Click on the left mouse's button to draw bar
Click on the right mouse's button to change orientation of bar
Using option dialog you can
turn sound off/on
Show or hide grid
Set % to complete level (Jezzball from Microsoft has this value = 75%)
load theme (not good idea if you use wildball as applet and have slow connection)
Quote: I would hazard a guess that 90% of the compute cycles in the world are used running screen savers... Author: Jim Gillogly, 8/17/95, on the Cypherpunks list (contributed by Randall Joiner)